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Developer since 10 years, I work on the development of new 3D engine for different industries. My experience ranges from raytracer to standard OpenGL rendering. The languages ​​covered will be C / C ++, OpenGL and OpenCL. This course is for anyone wanting an introduction to this type of programming or wanting to learn and discuss developments and new methods in this area. The focus is mainly on the use of graphic resources and understanding how to use the material. For beginners in programming, the course will focus on learning the technical terms, methodologies and concepts namely to program effectively in general.

Reviews (3)

Very good start, Florian understood exactly my needs and the course was of high quality.
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He is able to explain even the most complicated things well. THANKS.
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Very kind and patient with my son.
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  • Instructor since March 2018
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