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Educational Game Design for Students and Educators Description: Explore how to design educational games that are fun and engaging. Students will create their own Scratch game or script-enabled Google Sheets/Slides/Docs-based game. Topics Covered: beginner learners gain coding skills such as creating simple animations, understanding sequences, loops, and conditionals, and using event-based programming to make sprites respond to clicks or key presses. Intermediate learners advance to designing multi-level games with variables to track scores or lives, implementing custom blocks (functions) for reusable code, and introducing randomness and basic algorithms for more dynamic interactions. Advanced learners develop skills like creating complex game mechanics (e.g., physics simulations), optimizing game performance, integrating external data (e.g., cloud variables for saving progress), and building polished, interactive user interfaces with menus, timers, and advanced sprite behaviors. Each level emphasizes iterative design and debugging, preparing learners for more sophisticated programming environments.
1. Package Design Masterclass for Beginners Description: Learn the fundamentals of package design, including aesthetics, functionality, and sustainability. Students will create their own package design for a product. Topics Covered: Understanding target audiences, Principles of effective design, Incorporating sustainability into packaging, Prototyping and feedback cycles

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  • Instructor since December 2024